Kunezinhlelo eziningi kakhulu zemodeli enezici ezintathu, njengoba isetshenziswa kakhulu ezindaweni eziningi. Ngaphezu kwalokho, ukudala amamodeli we-3D angaphendulwa ezinsizakalweni ezikhethekile eziku-inthanethi ezinikeza amathuluzi awusizo.
I-3D Modeling Online
Ezindaweni ezivulekile ungathola amasayithi ambalwa avumela ukuthi udale amamodeli we-3D online ngokulanda okulandelayo kwephrojekthi eqediwe. Njengengxenye yalesi sihloko, sizokhuluma ngezinsizakalo ezilula kakhulu ekusebenziseni izinsizakalo.Indlela 1: TIMCKERCAD
Le sevisi eku-inthanethi, ngokungafani ne-analogues eningi, ine-interface elula kunazo zonke, ngesikhathi sokuthuthukiswa kwayo ngeke ube nayo imibuzo. Ngaphezu kwalokho, ungaya ngqo esizeni samahhala sokuqeqeshwa umsebenzisi wokusebenza kumhleli we-3D.
Iya kusayithi elisemthethweni le-tinkercad
Amalungiselelo
- Ukuze usebenzise amakhono okuhlela, udinga ukubhalisa esizeni. Ngasikhathi sinye, uma usuvele une-akhawunti ye-autodek, ungayisebenzisa.
- Ngemuva kokugunyazwa ekhasini lenkonzo eyinhloko, chofoza inkinobho ethi "Dala iphrojekthi entsha".
- Indawo enkulu yesihleli ithola indiza esebenzayo futhi ngqo amamodeli we-3D.
- Usebenzisa amathuluzi engxenyeni yesobunxele yesihleli, ungalinganisa futhi ujikeleze ikhamera.
Qaphela: Ukudonsa inkinobho yegundane kwesokudla, ikhamera ingahanjiswa ngokukhululeka.
- Elinye lamathuluzi awusizo kakhulu "ulayini".
Ukubeka umugqa, kufanele ukhethe indawo kwindawo yokusebenza bese uqhafaza inkinobho yegundane kwesobunxele. Ngesikhathi esifanayo ekhuphuka i-LKM, le nto ingahanjiswa.
- Zonke izinto zinamathela ngokuzenzakalelayo kugridi, usayizi nokubuka kwazo ezingalungiswa kuphaneli elikhethekile endaweni engezansi yomhleli.
Ukudala izinto
- Ukwakha noma yiziphi izinhlobo ze-3D, sebenzisa iphaneli elibekwe ngakwesokunene sekhasi.
- Ngemuva kokukhetha into oyifunayo, chofoza endizeni yomsebenzi efanele ukubekwa.
- Lapho imodeli ivela ewindini lomhleli oyinhloko, lizovela ngamathuluzi angeziwe asebenzisa ukuthi lesi sibalo singahanjiswa noma siguqulwe kanjani.
Ku-block "yefomu", ungabeka amapharamitha aphambili wemodeli, njenge-gamut yayo yombala. Kuvunyelwe ukumbamba noma yimuphi umbala kwiphalethi, kepha akunakwenzeka ukusebenzisa ukwakheka.
Uma ukhetha uhlobo lwento ye-hole, imodeli izobonakala ngokuphelele.
- Ngaphezu kwezibalo ezazimelelwa ekuqaleni, ungaphendukela ekusetshenzisweni kwamamodeli anezindlela ezikhethekile. Ukuze wenze lokhu, vula uhlu olwehliswayo kubha yamathuluzi bese ukhetha isigaba esifunekayo.
- Manje khetha ubeke imodeli ngokuya ngezidingo zakho.
Lapho usebenzisa amajamo ahlukene, uzotholakala kuzilungiselelo eziningana ezahlukahlukene.
Qaphela: Lapho usebenzisa inombolo enkulu yamamodeli ayinkimbinkimbi, ukusebenza kwensiza kungawela.
Ukubuka isitayela
Ngemuva kokuphothula inqubo yokumodeli, ungashintsha isigcawu sokubuka ngokushintshela kwelinye lamathebhu kubha yamathuluzi aphezulu. Ngaphandle kwesihleli esikhulu se-3D, izinhlobo ezimbili zokulethwa ziyatholakala ukuze zisetshenziswe:
- Amabhlogo;
- Izitini.
Akunakwenzeka ngandlela thile kuthinta amamodeli we-3D kuleli fomu.
Umhleli weCoda
Uma unolwazi ngezilimi zokubhala, shintshela kuthebhu yamaGenerator we-SHAME.
Ngosizo lwezinto ezethulwe lapha, ungazakhela izibalo zakho usebenzisa iJavaScript.
Izibalo ezidaliwe zingagcinwa ngemuva kwalokho futhi zishicilelwe ku-AutoDesk Library.
Ukulondoloza
- Kuthebhu ethi "Design", chofoza inkinobho ethi "Ukwabelana".
- Chofoza enye yezinketho ezethulwe ukonga noma ukushicilela isifinyezo sephrojekthi esiqediwe.
- Njengengxenye yephaneli efanayo, chofoza inkinobho Yokuthumela Vula ukuvula iwindi longa. Ungalanda konke noma ezinye izinto zombili ku-3D ne-2D.
Ekhasini le-3DPrint ungaphendukela kusizo lwenye yezinsizakalo ezingeziwe ukuphrinta iphrojekthi eyenziwe.
- Uma kunesidingo, insizakalo ayivumeli ukukhipha kuphela, kepha futhi ukungenisa amamodeli ahlukahlukene, kufaka phakathi lawo akhiwe ngaphambilini eTinkerCad.
Le nsizakalo ilungele ukwenziwa kwamaphrojekthi alula ngamathuba okuhlela ukuphrinta okulandelayo kwe-3D. Uma unemibuzo, xhumana namazwana.
Indlela 2: Clara.io
Inhloso esemqoka yale sevisi eku-inthanethi ukuhlinzeka ngomhleli ogcwele ngokugcwele kwisiphequluli se-Inthanethi. Futhi yize lesi sisetshenziswa singenazo izimbangi, kungenzeka ukusebenzisa wonke amakhono kuphela lapho uthenga enye yezinhlelo zentela.
Iya ku-Clara.io esemthethweni
Amalungiselelo
- Ukuya kumodeli we-3D nalesi siza, kufanele udlule kwinqubo yokubhalisa noma yokugunyazwa.
Ngesikhathi sokudalwa kwe-akhawunti entsha, kunikezwe amasu athile wentela, kufaka phakathi MAHHALA.
- Ngemuva kokuthi ukubhaliswa sekuqediwe, uzophinde uqondiswe kwi-akhawunti yakho, ukusuka lapho ungaqhubeka khona ukulanda imodeli ekhompyutheni noma udale indawo entsha.
- Ekhasini elilandelayo ungasebenzisa omunye wemisebenzi yabanye abasebenzisi.
- Ukwakha iphrojekthi engenalutho, chofoza u- "Dala indawo engenalutho".
- Lungiselela ukuhambisa nokufinyelela, nikeza iphrojekthi yakho igama bese uqhafaza inkinobho ethi "Dala".
Amamodeli angavulwa kuphela ngenani elilinganiselwe lefomethi.
Ukudala amamodeli
Ungaqala ukusebenza nomhleli ngokwakha enye yezibalo zakudala ngaphezulu kwebha yamathuluzi.
Ungabona uhlu oluphelele lwamamodeli we-3D adalwe ngokuvula isigaba esithi "Dala" bese ukhetha enye yezinto.
Ngaphakathi nendawo yomhleli, ungajikeleza, uhambise futhi ulinganise imodeli.
Ukulungiselela izinto, sebenzisa amapharamitha abekwe ohlangothini lwesokunene lwewindi.
Endaweni yangakwesobunxele yesihleli, shintshela kuthebhu ethi "Amathuluzi" ukuvula amanye amathuluzi.
Kungenzeka ukusebenza ngasikhathi sinye ngamamodeli amaningana ngokwabiwa.
Izinto zokwakha
- Ukushintsha ukuthungwa kwamamodeli we-3D adaliwe, vula uhlu "ukuhambisa" bese ukhetha "Isiphequluli Esibonakalayo".
- Izinto zokwakha zithunyelwa kumathebhu amabili ngokuya ngobunzima bokuthungwa.
- Ngaphezu kwezinto zokwakha ezivela kuhlu olubekiwe, ungakhetha enye yemithombo esigabeni se- "Materies".
Ukuhlanganiswa ngokwako kungahle kulungiselelwe.
Ukhanyisela
- Ukufeza uhlobo eyamukelekayo yesehlakalo, udinga ukufaka imithombo elula. Vula ithebhu ethi "Dala" bese ukhetha uhlobo lokukhanyisa ohlwini lokukhanya.
- Beka bese ulungiselela umthombo wokukhanya usebenzisa iphaneli efanelekile.
Ukuhunyushwa
- Ukubuka indawo yokugcina, cindezela inkinobho ethi "3D Stream" bese ukhetha uhlobo olufanele lokuhumusha.
Isikhathi sokwelashwa sizoncika ebukilini besehlakalo esenziwe.
Qaphela: Ngesikhathi sokuhumusha, ikhamera ingezwa ngokuzenzakalela, kepha futhi ingadalwa ngesandla.
- Umphumela wokuhumusha ungasindiswa njengefayela eliqhamukayo.
Ukulondoloza
- Ngakwesokunene somhleli, chofoza inkinobho yokwabelana ukuze wabelane ngemodeli.
- Ngokuhlinzeka ngesinye isixhumanisi somsebenzisi kusuka kusixhumanisi somugqa wabelana, uzomvumela ukuthi abuke imodeli ekhasini elikhethekile.
Ngesikhathi sokubuka lesi sigameko kuzoba ukuhunyushwa ngokuzenzakalelayo.
- Vula imenyu ethi "File" bese ukhetha okukodwa kokuthekelisa okuthekelisayo:
- "Thumela konke" - zonke izinto zesehlakalo zizofakwa;
- "Ukukhetha okuthekelisayo" - amamodeli akhethiwe kuphela azosindiswa.
- Manje udinga ukunquma ngefomethi lapho indawo izohlala khona kwi-PC.
Ukucutshungulwa kudinga isikhathi esincike kwinani lezinto kanye nobunzima bokuhumusha.
- Chofoza inkinobho ethi "Landa" ukulanda ifayela ngemodeli.
Ngenxa yamathuba ale sevisi, ungakha amamodeli, ngaphansi kokuphansi kwamaphrojekthi okwenziwe ezinhlelweni ezikhethekile.
Funda futhi: Izinhlelo ze-3D Modeling
Ukugcina
Zonke izinsizakalo eziku-inthanethi ezithathwa yithina, ngisho nokucabanga ngenani elikhulu lamathuluzi angezekile okuqaliswa kwamaphrojekthi amaningi, aphansi ngandlela-thile kwisoftware eyenzelwe ngokukhethekile imodeli enezici ezintathu. Ikakhulu uma uqhathanisa nesoftware enjalo njenge-autodek 3DS Max noma i-blender.