I-Photoshop ngumhleli obonakalayo wombhalo obonakalayo onemisebenzi emininzi eyenzelwe oku. Kwangelo xesha, inokusetyenziswa njengesixhobo sokuzoba, apho kufuneka kulinganise umgama ngokuchanekileyo kunye nee-engile. Kweli nqaku siza kuthetha ngesixhobo esinje "ngumgca".
Abalawuli kwiFotoshop
I-Photohop ineentlobo ezimbini zemigca. Enye yazo iboniswe kumasimi e-canvas, kwaye enye sisixhobo sokulinganisa. Ziqwalasele ngakumbi.Umgca phezu kweMihlaba
Iqela "Abalawuli" , ngu Abalawuli. , ikwimenyu yemenyu "Jonga" . Indibaniselwano ephambili I-CTRL + R. Kukukuvumela ukuba ufowuni okanye ngokuchaseneyo, fihle isikali.
Umlawuli onjalo ujongeka ngolu hlobo:
Ukongeza kumbuzo wokufumana umsebenzi kwinkqubo, ukuqhubekeka, ukuvala, kuya kufuneka unikele ingqalelo ekutshintsheni inqanaba lomgangatho. Umgangatho (osisigxina) fakiwe kwisentimitha efakiweyo, kodwa ngokunqakraza kwimenyu (ukubiza imenyu yemeko) ikuvumela ukuba ukhethe ezinye iindlela: iiphikseli, izinto, izinto kunye nabanye. Oku kukuvumela ukuba usebenze ngomfanekiso ngendlela efanelekileyo.
Ukulinganisa umtya ngothutho
Kwiphaneli kunye nezixhobo eziboniswe apho zisaziwa "I-PIPTTE" , Kwaye phantsi kweqhosha elifunayo. Isixhobo Umgca kwi-Photoshop senyulwa ukufumanisa indawo ngqo ngayo nayiphi na inqaku eliqala ngayo. Unokulinganisa ububanzi, ukuphakama kwento, ubude becandelo, iikona.
Ngokubeka isikhombisi kwisiqalo sokuqala kwaye wolula imouse kwicala elifanelekileyo, unokwenza umlawuli kwi-Photoshop.
Ukusuka phezulu kwipaneli ungayibona imiqondiso X. kwaye Y. ukubonakalisa indawo ye-zero kuqala; Ns kwaye Ngaphakathi -Bu bububanzi nokuphakama. W. -u-Angle kwii-degrees ebalwa kumgca we-Axis, L1. -Umgama olinganiselweyo phakathi kwamanqaku amabini achaziweyo.
OLUNYE UCING ubeka imowudi yemilinganiselo, ukumisa ukubulawa kwangaphambili. Umgca wokukhokelela kuwo wonke umkhombandlela onokubakho, kwaye umnqamlezo ukusuka kwiziphelo ezibini kukuvumela ukuba wenze uhlengahlengiso oluyimfuneko lomgca.
Iprocractor
Umsebenzi wothutho ubizwa ngokuba uqhwaza isitshixo Alt. Ukushwankathela isikhombisi ukuya kwindawo ye-yero kunye nomnqamlezo. Iyenza ukuba ikwazi ukuqhuba i-angle inomgca, owoluliweyo.
Kwiphaneli yomlinganiso, i-angle iboniswe yileta W. , kunye nobude be-ray yesibini yomgca - L2..
Kukho omnye umsebenzi ongaziwayo wabaninzi. Le yingcebiso "Bala i-day yedatha yedatha kumgangatho wokulinganisa" . Ibizwa, ishwankathela imouse ngaphezulu kweqhosha "Kumgangatho wokulinganisa" . I-daw efakiweyo iqinisekisa iiyunithi zemilinganiselo ekhethiweyo kumanqaku achazwe apha ngasentla.
Ulungelelwaniso lwe-maker
Ngamanye amaxesha kukho imfuneko yokuhlengahlengisa umfanekiso, ukulungisa. Ukusombulula lo msebenzi, kunokusetyenziswa umlawuli. Ukuza kuthi ga ngoku, isixhobo sibizwa ngokukhetha inqanaba elithe tye lolungelelwaniso. Olu khetho lulandelayo lukhethiwe "Lungelelanisa ungqimba".
Inkqubo enjalo iya kwenza ulungelelwaniso, kodwa ngokuzotha iziqwenga eziphuma ngaphaya komgama ochaziweyo. Ukuba usebenzisa iparameter "Lungelelanisa ungqimba" , ukuvala Alt. , iziqwenga zigcinwa kwindawo yokuqala. Ukukhetha kwimenyu "Umfanekiso" umhlathi Ubungakanani be-canvas " , Unokuqinisekisa ukuba yonke into ihlala kwiindawo zabo. Kuyimfuneko ukuba uthathele ingqalelo into yokuba ukusebenza nomlawuli odingayo ukwenza uxwebhu okanye uvule esele ivuliwe. Kwinkqubo engenanto awuqali nto.
Ukuqukumbela
Ukukhetha okwahlukileyo kungeniswa ngenkangeleko yeenguqulelo ezintsha ze-fotop. Benza ukuba bakwazi ukwenza umsebenzi kwinqanaba elitsha. Umzekelo, imbonakalo yenguqulo ye-CS6 ivele kwizongezelelo ezingama-27 kuhlelo lwangaphambili. Iindlela zokukhetha umgca azitshintshanga, zinokubangelwa yindlala njengendibaniselwano yamaqhosha kunye nebar ye-Tool.